Linux version now available on steam

Posted by on Sep 15, 2016 in Pan-pan | No Comments

The linux version is now available for download on steam.
Steam Page

Pan-Pan reveal trailer!

Posted by on Jun 2, 2016 in Pan-pan | No Comments

Unity gizmos can be pretty useful

Posted by on Dec 3, 2014 in Pan-pan | No Comments

ThePowerOfGizmos1

I usually use Unitys gizmos to help debug features I am working on. It’s a great feature. It really helps to visualise what your code is doing. But I usually remove the gizmos once I have sorted stuff out and know that the code is doing what it’s supposed to.
Today when working on the project I got the feeling that it started to get a bit messy. There are a lot of small systems that speaks to each other but nothing is visible in the editor except from the inspector.
I thought that I could use gizmos to help clear things up.
I found the Gizmos.DrawIcon function to be very helpful. It enables you to draw custom gizmo icons in the editor with the same functionality as the built-in ones.
It’s great to be able to visualise your own scripted object and its connected objects and functionalities.
In the picture you can see an example of the way I use gizmos for a cinematic camera system.
I’m considering adding gizmo icons to all the major systems I use in the game.
For my game it could really help the development with a system for displaying which objects are interactive and which are not.
Just wanted to share this new way (for me) of using gizmos.
Hope this tip can be of use for anyone.

Pan-pan creature feature 1

Posted by on Oct 14, 2014 in Pan-pan | No Comments

pan-pan_creature_feature_1

Thanks everyone on Twitter for the good response on the reveal off Pan-pan. I am now back to working on the game after spending some time building the Pan-pan page on this site. Aka WordPress theme css hacking. This is a taste of what I’m working on right now.

I’m working on a new project called Pan-pan

Posted by on Oct 8, 2014 in Pan-pan | One Comment

new_project_pan-pan

My current project is called Pan-pan. It’s an adventure/exploration game. I have been working on it for a while now. It’s still a long way from finished but from now on I will try to be as open about the development as possible. For more info and some early screenshots visit the projects page.

Trigger free until 20th of july

Posted by on Jun 23, 2014 in Trigger | No Comments

TriggerIsFree

I’m making Trigger free for a month. I hope lots of people will enjoy playing it!

Trigger now available on AppStore

Posted by on May 23, 2014 in Trigger | No Comments

trigger_now_avalible

Now you can download Trigger on the App Store.

DownloadOnAppStore

Trigger trailer

Posted by on May 20, 2014 in Trigger | No Comments

Check out the trailer for Trigger. A dedicated Page for the game is also up on this site. Click on “Games” in the menu for more information about Trigger.

Trigger Submitted

Posted by on May 14, 2014 in Trigger | 2 Comments

trigger-submitted
Trigger is now done and submitted to apple! Hurray! The estimated launch date is May 23.

Happy birthday Spelkraft blog!

Posted by on May 7, 2014 in Trigger | One Comment

trigger_teaser1
Hello you who have found this blog. Spelkraft is now an official game studio. To celebrate I will post a teaser picture from my soon to come game named Trigger.